Associating Bodies

You must use bodies as entities you will eventually associate to the Part Body. To do so, you can use the capabilities described below and then finish the design of your part.


In this section:

Inserting a New Body
Inserting a Body into an Ordered Geometrical Set
Managing Geometrical Sets
Managing Ordered Geometrical Sets
Inserting Features into a New Body
About Boolean Operations
Assembling Bodies
Adding Bodies
Intersecting Bodies
Removing Bodies
Trimming Bodies
Keeping and Removing Faces
Changing a Boolean Operation into Another One
Location of Operating Bodies in Boolean Operations