Select .
The Graphic Properties toolbar appears
(it is hidden by default) and the values displayed correspond to the element you selected,
for instance:
In the Color list, click the down arrow to
choose the color to be applied to the object.
A list appears containing:
- A blank color box (No Name)
- The Automatic option (which lets you make the
color standard)
- A list of sixteen default colors from the color palette,
ready for use
- The More Colors... option
- The No Color option (for Assembly objects only).
Select the desired color.
The selected color is now displayed in the list.
Pointing the cursor over the combo box displays the name of the
selected color.
Optional: Use the No Color option to
apply a color onto a face without having to modify the product
color.
- Select the product in the specification tree.
- Choose No Color in the Color
list.
- Select the face onto which you want to apply the
color.
- Select the desired color from the Color
list.
To display an object as transparent, use the Transparency
list.
"100%" corresponds to a full visibility,
"50%" to a semi-transparency and "0%" to a non-transparency
(the object is opaque).
Note:
The visual feedback differs according to
the transparency mode you set in the
Performance
tab.
Set the edge linetype (dashed, dashed, etc.) and
thickness, using the appropriate lists.
Optional: If you have selected a line or a curve, you can set
the line and curve color as well as the linetype and weight the
same way as for parts.
Set the point symbol to be used to represent the
point using the appropriate list.
In the Rendering Style
list, select the style to be used to render the selected object,
provided that it supports rendering styles.
This option is identical to the one provided in the
Properties dialog
box.
Use the Layer list to assign
the selected objects to a layer.
When pointing
at the Layer list, a tooltip displays the layer name (if
any), the layer number as well as the storage location of the layer
definition:
Click Painter
to apply graphic properties from one object to another. To do so, proceed
in the following order:
- Select the object(s) on which you want to apply new graphic
properties.
- Click Painter
.
- Select the reference object, i.e. the object from which you
will copy the graphic properties.
Optional: Click Graphic Properties Wizard
to access the
Graphic Properties Wizard.