Modify the
Sticker Texture Image and Transparency
You can modify the sticker texture image and transparency
Right-click the sticker in the specification tree then select
Sticker object > Definition.
You can also double-click the sticker in the specification tree to
open the Sticker dialog box which lets you modify the sticker
properties.
Select the Texture tab.
If you want to define a texture image for the sticker,
select 2D Texture in the Type box.
If you select None in the Type
box, the sticker has no texture but its lighting attributes are displayed
and cover the whole selected face.
Click
to open the Object Selection dialog box.
Navigate to the image you wish to apply then click
OK.
For more information about image formats refer to
About Image Formats.
The name and the graphical representation of
the chosen image are displayed in the Image
Name box:
You can rename your image by clicking Rename
the image
next to the image name.
Whatever image
format you choose, you can select the Use Transparent Color
check box then click
to
open the transparency viewer (the default transparent color is Black).
The Pick Transparent Color dialog box opens:
- Select the color onto which the transparency will be
applied.
- You can zoom the sticker image to be used in the
Pick Transparent Color dialog box. This is especially
useful for choosing the pixel to be used as a color reference
for transparency:
To do so, press and hold down the middle mouse button, then
click the left (or right) mouse button and drag (still holding
the middle mouse button down) upwards to zoom in or downwards
to zoom out.
The image below has been zoomed out:
- To reframe automatically the image, click Fit All
In
.
- When satisfied, click OK to validate and
close the dialog box.
Click OK to validate your new parameters.
The new sticker properties are applied onto the object: