Imposing Nodes

You can impose nodes by distributing nodes on an edge or around a hole, propagating an existing node distribution, or capturing elements.

The 1D Mesh Specifications sub-toolbar provides tools to impose nodes and to create mesh specifications that you can edit at any time. Those mesh specifications are stored in the specification tree under a Mesh specifications set that belongs to the current 2D mesh.


In this section:

Distributing Nodes on an Edge
Distributing Nodes around a Hole
Propagating an Existing Node Distribution
Capturing Elements