TerminologyA Body created from V5R14 onward is still referred to as Body. Likewise, when creating a new part or 3D shape, the default body is referred to as Part Body. Conversely, bodies created using application versions prior to V5R14 are no longer referred to as bodies but as Solid bodies in applications user's guides, not in specification trees. Graphic Representations
However, from V5R15 onward the green icons identifying existing bodies turn yellow if you change the type of design environment to a non-hybrid design type: For further information, see
Graphic Representations of Bodies and Solid Bodies.
PartBody created in a Hybrid Design Environment
What Are Bodies Made Of?A body has only one solid result. It can contain the following entities:
Specific Mechanisms Locate FeaturesUp to Version 5 release 14, bodies displayed their contents according to two major principles: ordering and absorption. Now that they can include additional feature types, namely surface and wireframe features, both mechanisms apply to them too. All features in a body are displayed in the tree so as to show a succession of steps defining the design. In other words, the order of apparition of features in the specification tree is consistent with the steps of creation of the design. Unlike features within a solid body, features in a body can be set as current: a given step of the design creation is chosen and what is located after it is not accessible nor visible. Impacts on Existing CapabilitiesA certain number of capabilities reflect the changes induced by the use of hybrid bodies. Here are the behaviors you need to be familiar with:
Insert Added VolumesThe Insert Added Volumes command lets you change from the volume design to solid modeling. |