More About Applying a 3D Rock Texture

Here is presented more information about the application of the 3D Rock texture to an object.

The following topics are discussed:

Related Topics
Applying a 3D Rock Texture

The Bump Texture

The Bump area lets you define an Amplitude value to add a lighting surface effect to the object.


  • 0 means no bump effect
  • 10 means that bright colors appear above dark colors
  • -10 means that dark colors appear above bright colors.


The Transformation Area

Use the Transformation area to adjust the mapped texture :




  • Scaling: stretches the texture along X, Y, and Z axes
  • Rotation: rotates the texture around X, Y and Z axes
  • Translation: translates the texture along X, Y and Z axes.