The Color BarThe Color Bar is available in the Renderning Properties dialog box in the Texture tab when selecting Marble in the Type list. The color bar graduated from 0 to 1 defines the color interpolation for a half-vein, the four parts of this bar (0-0.25, 0.25-0.50, 0.50-0.75 and 0.75-1) representing one color width each. The Bump TextureBump textures consist of a lighting surface effect added to the object that locally modifies the geometric aspect of the basic object by means of an artificial perturbation of the normal. You can use the slider or enter a coefficient value comprised between -10 and 10:
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