Body.3 is created by copying the first
body and pasting it by using the Paste Special as Result
with Link option. Create an edge fillet EdgeFillet.2 on Body.3.
Right-click Solid.1 and select
Parents/Children to
check the Parents/Children relationship of the solid internal import
feature. It shows the first body as input and the last edge fillet as
child.
Close the window.
Double-click on the solid feature or
right-click on it and select Solid.1 > Definition...
to edit the internal import and launch the corresponding dialog box.
The Inputs tab is active.
Select the second body Body.2 as the new input. The Replace
Viewer dialog box appears to let you reroute the links that
pointed sub elements of the old import geometry.
You need to specify the faces that the
edge fillet will take as reference on the geometry of new generic solid
feature:
Click Close to go back to
the previous dialog box.
Click OK to close the dialog
box and modify the Solid. Update the 3D shape if needed.
There is no update error. Launch the
Parents/Children command on the modified solid. The second
body is the new input for the internal import.
This capability concerns
internal imports only. Editing external references is not possible with
it.
An internal import
can only take a body within the 3D shape in which it is, as input. Simple
solid features are not accepted. An internal import cannot take bodies
from another 3D shape as input. That would be the same as transforming
an internal import into an external reference, and that is not possible.