Blend Corners
When editing an edge fillet containing at least one blend
corner, the following options are available in the Blend corners contextual menu.
- Reframe On: reframes the model at the selected
corner.
- Create by edges: the selected and propagated edges
are taken into account. You do not need to select the concurrent
edges of the corners. This command does not remove the existing
blend corners.
- Create by vertex:this option is available even if
some corners are already defined. It automatically adds the
corresponding blend corner with default setback distance. The
concurrent edges of the selected vertex are added to the list of
objects to fillet (case Minimal/Tangency) if these edges are new
ones or if they are not part of the propagations.
- Edit: displays a list of editable setback values.
However, an error message is displayed if you edit multiple blend
corners.
- Remove: removes the selected blend corners.
When no corner is created, only Create by edges and
Create by vertex are displayed in the contextual
menu.