Draft Definition Dialog Box
This section describes the various options available in the Draft Definition dialog box to create a basic draft.
Draft Type
The Constant Angle Draft option
is activated. Clicking the icon to the right
displays the options for creating variable angle drafts.
Faces to DraftThere are two ways of specifying the face to be drafted: either
explicitly by selecting the face of interest, the face then appears
in the Faces to Draft area), or by checking
Selection by neutral face as explained below. When using the explicit selection mode, the selected objects are
displayed in dark pink.
Selection by Neutral Face
Selection by neutral face detects the face to be drafted
once the neutral element has been selected.
Neutral Element- It is possible to select several faces to define the neutral
element. By default, the pulling direction is given by the first
face you select. This is an example of what you can get:
Draft Definition
Result
- We recommend you use a neutral element intersecting the faces to be
drafted. However, in some cases, you can use neutral elements that do not
intersect the faces. This is possible if the neutral element is
made of only one face. This is an example of what you can get:
- If the neutral element does not belong to the body which faces you
want to draft, it then needs to be large enough to fully intersect
those faces.
Propagation
The Propagation option can be set to:
- None: there is no propagation.
- Smooth: the application integrates the faces propagated
in tangency onto the neutral face to define the neutral element.
Pulling Direction
Contextual commands creating the pulling directions you need are
available from the Selection box:
- Insert Wireframe > Create Line: For more information,
see
Generative Shape Design User's Guide: Creating Wireframe Geometry: Creating Lines.
- Insert Wireframe > X Axis: the X axis of the current
coordinate system origin (0,0,0) becomes the direction.
- Insert Wireframe > Y Axis: the Y axis of the current
coordinate system origin (0,0,0) becomes the direction.
- Insert Wireframe > Z Axis: the Z axis of the current
coordinate system origin (0,0,0) becomes the direction.
- Insert Wireframe > Create Plane: see
Generative Shape Design User's Guide: Creating Wireframe Geometry: Creating Planes.
Parting Element
To know how to use Parting Element, see Creating Drafts
with Parting Elements in the Part Design User's Guide.
Limiting ElementsWhile drafting a face, you can limit it by selecting one or more
faces or planes that intersect it completely. When using several limiting elements, make sure that they do not
intersect on the face to be drafted.
Contextual commands
creating the limiting elements you need are available from the
Limiting Elements box: - Insert Wireframe > Create Plane: for more
information, see
Generative Shape Design User's Guide: Creating Wireframe Geometry: Creating Planes..
- Insert Wireframe > XY Plane: the XY plane of the
current coordinate system origin (0,0,0) becomes the limiting
element.
- Insert Wireframe > YZ Plane: the YZ plane of the
current coordinate system origin (0,0,0) becomes the limiting
element.
- Insert Wireframe > ZX Plane: the ZX plane of the
current coordinate system origin (0,0,0) becomes the limiting
element.
- Insert Operations > Create Join: joins surfaces or
curves. See
Generative Shape Design User's Guide: Performing Operations on Shape Geometry: Joining Surfaces or Curves..
- Insert Operations > Create Extrapol: extrapolates
surface boundaries or curves. See Generative Shape Design User's Guide: Performing Operations on Shape Geometry: Extrapolating Surfaces and Extrapolating Curves..
Editing Drafts
You can transform a constant angle draft into a variable angle
draft.
To do so, double-click your draft, then click
Variable Angle Draft
in the dialog box to access the appropriate options. For more
information, see Creating Variable Angle Drafts in the Part Design
User's Guide.
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