Instantiate a component and click in the sheet to
define its position.
![](../Id13DMasterImages/detailview04NLS.png)
The Tools palette toolbar appears and lets you modify
the origin, position
and orientation of the 2D Component instance. This toolbar
displays the following commands:
![](../Id13DMasterImages/tbtoolspalette_2DcomponentNLS.gif)
Link with detail: instantiate a 2D component. The component instance is linked with its reference in a detail sheet.
By default, this icon is activated.
Explode:
instantiate and explode a 2D component. The component instance
is not linked to its reference, so behaves as independent geometry
and annotations.
Fixed
together: instantiate and explode a 2D component, and
apply a fixed together constraint to the geometry elements.
The fix together constraint is not applied to annotations, dimensions
nor dress-up elements.
Change
component origin: define another origin in the view.
Change
component position: define another position in the view.
Change
component angle: define the angle in the view.
Flip
component horizontally: rotate horizontally the 2D component
instance.
Flip
component vertically: rotate vertically the 2D component
instance.
Angle: define a value for the angle.
Scale: define a value for the scale.