Using The Manikin's Visual Cone

This describes the movement of the eyes of a Manikin.

In order to reproduce the human vision with more accuracy, in this new vision model, the camera doesn't follow the line of sight orientation anymore. In other words, the central spot (which corresponds to the line of sight) moves inside the Vision Window following the eyes motion. With this vision model, it was very important to make a clear distinction between field of view and Vision Cone.


Before you begin: Have a manikin in your scenario, and the vision window open.
Related Topics
Display Dialog Box
  1. Click the Line of Sight, Central cone, Cone type, Bounded cone in the Display dialog box.



    The Line of Sight and the Central Cone, in the Vision window, and the 3D geometry window.





  2. Click Forward Kinematics .

  3. Select the Visual Cone.





    Note: This icon must be unselected by clicking on it again in order to access another function.

  4. Move the line of sight, the shape of the Central Cone representation (in the vision window) is altered (yellow circle), just as is the case with other objects.

  5. To zoom in to the Degree of freedom (DOF) right-click on the cone, and select Reframe On DOF, or Reset.