You can edit the blend corners using the options available in contextual menu.
When editing an edge fillet containing at least one blend
corner, options are available in the Blend corner(s)
contextual menu.
- Select either:
- Create by edges: selected and propagated edges are
taken into account, therefore you do not need to select the concurrent edges of
the corners. This option replaces the current Blend Corner(s) command and does not remove the existing blend corners.
- Create by vertex: It automatically adds the corresponding
blend corner with the default setback distance. The concurrent edges of
the selected vertex are added to the list of Object(s) to fillet
(provided the Minimal or Tangency modes are
selected) if these edges are new ones or if they are
not part of the propagations. This option is available even if some corners are already
defined.
- Edit: This option displays a list of editable setback
values. Note that an error message is displayed if you try to edit multiple
blend corners.
- Remove: This command removes the selected blend corners.
When no corner is already created, only the Create by edges and
Create by vertex options are available from the contextual menu.