More about Wrapping Surfaces

There are a few things that you need to know about available wrap types when deforming elements.

Related Topics
Deforming Elements According to Surface Wrapping

3D Wrap

The following picture explains how the deformation is computed in relation to the entered data, i.e. reference/target surfaces:



Normal Wrap

The following picture explains how the deformation is computed in relation to the entered data, i.e. reference/target surfaces:



With Direction Wrap

The following pictures explain how the deformation is computed in relation to the entered data, i.e. reference/target surfaces and deformation direction:

Element to deform

Resulting surface

The deformed point is computed as follows: Q = P + (Pts - Prs)