More about Bosses

A boss adds material only to the outside of a material volume that it intersects with in the same body.

To create a boss, there must be a closed profile, consisting of either wireframe or sketching curves, that defines the area to which the boss is applied. A boss can be either solid or shelled.

The following are discussed:

Related Topics
Creating a Boss

About Profiles

If you are not satisfied with the profile you selected, note that you can:

  • Click the Profile/Surface box again and select another sketch.
  • Use any of these creation contextual commands available from the Profile/Surface box:
    • Go to profile definition. For more information, see Part Design User's Guide: Sketch-Based Features: Pads: Using the Sub-Elements of a Sketch.
    • Create Sketch: For more information, see Sketcher User's Guide: Creating a Positioned Sketch.
    • Create Join: Joins surfaces or curves. For more information, see Generative Shape Design User's Guide: Performing Operations on Shape Geometry: Joining Surfaces or Curves.
    • Create Extract: Generates separate elements from non-connex sub-elements. For more information, see Generative Shape Design User's Guide: Performing Operations on Shape Geometry: Extracting Geometry: Extracting Elements.

Direction

By default, the Normal to profile check box is selected, meaning that the profile is extruded normal to the sketch plane. If you want to specify another direction, just clear the Normal to profile check option, and then select a geometrical element to be used as the new reference.

Click Reverse Direction to reverse the extrusion direction.