More about Pushing Bodies

The Push capability enables you to use bodies as tools to deform the shell by pushing into it. If needed, the capability also lets you add clearances to some faces.

You can use this capability to take into account in the designed 3D shape the space that will be occupied by another 3D shape in the same mechanism.

The following are discussed:

Related Topics
Pushing a Body to Deform a Shell

Constant Wall Thickness

The Constant wall thickness option allows you to obtain the final required shape with less fillets, giving them a part that is more stable through modifications and also faster to build.



Cross section through two push features, the push on the right is with Constant wall thickness option on.



Extend Across Removed Faces

The Extend across removed faces option causes the feature not to be confined within the wall of the deleted face of the shelled volume.



The feature on the right (below) has Extend across removed faces turned on.

The Extend across removed faces option does not work if the shape of the internal surface is not completely trimmed by the external surface. In the following instance, the feature extends completely outside the shell and therefore has not been trimmed.