Relations Panel After Product SelectionAll relations with the product selected in the tree are displayed in the panel. Relations with Processes (scope links and implement links) are shown. Relations Panel After Process SelectionAll relations with the process selected in the tree are displayed in the panel. Relations with Products, Systems, Operations and Resources as well as data requirement and precedence links are shown. Relations Panel After System SelectionAll relations with the system selected in the tree are displayed in the panel. Relations with Processes and Resources (scope links) and product flows are shown. Relations Panel After Operation SelectionAll relations with the operation selected in the tree are displayed in the panel. Relations with Processes and Resources (scope links and implement links) and time constraints are shown. Relations Panel After Resource SelectionAll relations with the resource selected in the tree are displayed in the panel. Relations with Systems (scope links) and implement links to operations are shown. How to Dock/Undock the Relations PanelThe Relations panel is a floating immersive that can be fixed on the screen at chosen size and position or it can be moved around like a dialog box. The size and position of the panel are saved between sessions. To fix the position of the Relations panel on the screen, select the Dock button at the top of the panel. To allow the Relations panel to be moved around on the screen, select the Undock button at the top of the panel. To close the Relations panel, select the Close button at the top of the panel. The transparency of the panel can be adjusted using the slider at the top of the panel. The Relations panel can also be used as a non-immersive dialog box by using the buttons in the title bar. Cross-HighlightingCross-highlighting of objects between the Relations panel and the tree is available. For each object shown in the Relations panel, it is possible to select it by a single click. This object is then highlighted in the tree. Double-clicking an object in the panel will set this object as current, and refresh the panel accordingly. |