Click the Layout Views Customization node
of the Standard Definition editor.
The editor is displayed.
Define the primary view type (Front, Right, Rear, Left,
Top or Bottom) from the Primary view drop-down list.
Define the 3D axis from the 3D Axis:
H (horizontal), V (vertical) and N (normal)
drop-down lists: this specifies which plane the primary view lies on
and which orientation has the outgoing normal.
For example, defining a front view on the xy plane and +z normal means
that the rear view is located below the front view, along the z axis.
On the opposite, defining a front view on the xy plane and -z normal
means that the rear view is above the front view, along the z axis.
Define the view box anchor point from the 3D Axis
position drop-down list.
Define the 3D axis origin from the 3D Axis origin:
X, Y and Z drop-down lists.
Define the view box overall dimensions from the
Views distances: Front-Rear (distance from the
front to the rear of the box), Right-Left (distance from
the right hand-side to the left hand-side of the box) and Top-Bottom
(distance from the top to the bottom of the box) drop-down lists.
Select Invert Left view and Right view naming
if you want the Right view to be called Left view, and vice-versa. This
only inverts the name (not the type) of the views.
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